Monthly Archive:: January 2013

Post Mortem: DNF (a.k.a. DFO) needs a Style Guide

  When making any creative product, we all know it’s super important to have a style guide. Clearly, you cannot unleash your pack of creative types without the North Star of a guide to direct them. Even

Mirror, Mirror: How did I not know?!

Come poke fun at me as I stumble through the new year holidays, caught on the word “give.” I mean, can they “give” you days off, when you then have to return them the following weekend? Oh,

Note from the homeland – Trolling all America

I recently got a note from home – a letter to the editor in a small town in Michigan. I’m not usually so easily trolled, but I feel this warranted a response. Ultimately the guy asks “what

Criteria first, judgment second

Any review should always hold forth a set of criteria before weighing in. Otherwise, how can anyone know what the preferences or even prejudices of the reviewer are? For the record, here are (most of) mine: Strategy

Reflection: “End War” (from Ubisoft)

End War, from Ubisoft Shanghai, stands out for me as an excellent example of strategic and tactical game play and appropriate technology. Sadly, it has always seemed to me to get short shrift in reviews and consideration.